Source code for silx.gui.plot.items._arc_roi

# /*##########################################################################
#
# Copyright (c) 2018-2024 European Synchrotron Radiation Facility
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# ###########################################################################*/
"""This module provides Arc ROI item for the :class:`~silx.gui.plot.PlotWidget`."""

__authors__ = ["V. Valls"]
__license__ = "MIT"
__date__ = "28/06/2018"

import logging
import enum
from typing import Union

import numpy
from numpy.typing import ArrayLike

from ... import utils
from .. import items
from ...colors import rgba
from ....utils.proxy import docstring
from ._roi_base import HandleBasedROI
from ._roi_base import InteractionModeMixIn
from ._roi_base import RoiInteractionMode

logger = logging.getLogger(__name__)


class _ArcGeometry:
    """
    Non-mutable object to store the geometry of the arc ROI.

    The aim is is to switch between consistent state without dealing with
    intermediate values.
    """

    def __init__(
        self,
        center,
        startPoint,
        endPoint,
        radius,
        weight,
        startAngle,
        endAngle,
        closed=False,
    ):
        """Constructor for a consistent arc geometry.

        There is also specific class method to create different kind of arc
        geometry.
        """
        self.center = center
        self.startPoint = startPoint
        self.endPoint = endPoint
        self.radius = radius
        self.weight = weight
        self.startAngle = startAngle
        self.endAngle = endAngle
        self._closed = closed

    @classmethod
    def createEmpty(cls):
        """Create an arc geometry from an empty shape"""
        zero = numpy.array([0, 0])
        return cls(zero, zero.copy(), zero.copy(), 0, 0, 0, 0)

    @classmethod
    def createRect(cls, startPoint, endPoint, weight):
        """Create an arc geometry from a definition of a rectangle"""
        return cls(None, startPoint, endPoint, None, weight, None, None, False)

    @classmethod
    def createCircle(
        cls, center, startPoint, endPoint, radius, weight, startAngle, endAngle
    ):
        """Create an arc geometry from a definition of a circle"""
        return cls(
            center, startPoint, endPoint, radius, weight, startAngle, endAngle, True
        )

    def withWeight(self, weight):
        """Return a new geometry based on this object, with a specific weight"""
        return _ArcGeometry(
            self.center,
            self.startPoint,
            self.endPoint,
            self.radius,
            weight,
            self.startAngle,
            self.endAngle,
            self._closed,
        )

    def withRadius(self, radius):
        """Return a new geometry based on this object, with a specific radius.

        The weight and the center is conserved.
        """
        startPoint = (
            self.center + (self.startPoint - self.center) / self.radius * radius
        )
        endPoint = self.center + (self.endPoint - self.center) / self.radius * radius
        return _ArcGeometry(
            self.center,
            startPoint,
            endPoint,
            radius,
            self.weight,
            self.startAngle,
            self.endAngle,
            self._closed,
        )

    def withStartAngle(self, startAngle):
        """Return a new geometry based on this object, with a specific start angle"""
        vector = numpy.array([numpy.cos(startAngle), numpy.sin(startAngle)])
        startPoint = self.center + vector * self.radius

        # Never add more than 180 to maintain coherency
        deltaAngle = startAngle - self.startAngle
        if deltaAngle > numpy.pi:
            deltaAngle -= numpy.pi * 2
        elif deltaAngle < -numpy.pi:
            deltaAngle += numpy.pi * 2

        startAngle = self.startAngle + deltaAngle
        return _ArcGeometry(
            self.center,
            startPoint,
            self.endPoint,
            self.radius,
            self.weight,
            startAngle,
            self.endAngle,
            self._closed,
        )

    def withEndAngle(self, endAngle):
        """Return a new geometry based on this object, with a specific end angle"""
        vector = numpy.array([numpy.cos(endAngle), numpy.sin(endAngle)])
        endPoint = self.center + vector * self.radius

        # Never add more than 180 to maintain coherency
        deltaAngle = endAngle - self.endAngle
        if deltaAngle > numpy.pi:
            deltaAngle -= numpy.pi * 2
        elif deltaAngle < -numpy.pi:
            deltaAngle += numpy.pi * 2

        endAngle = self.endAngle + deltaAngle
        return _ArcGeometry(
            self.center,
            self.startPoint,
            endPoint,
            self.radius,
            self.weight,
            self.startAngle,
            endAngle,
            self._closed,
        )

    def translated(self, dx, dy):
        """Return the translated geometry by dx, dy"""
        delta = numpy.array([dx, dy])
        center = None if self.center is None else self.center + delta
        startPoint = None if self.startPoint is None else self.startPoint + delta
        endPoint = None if self.endPoint is None else self.endPoint + delta
        return _ArcGeometry(
            center,
            startPoint,
            endPoint,
            self.radius,
            self.weight,
            self.startAngle,
            self.endAngle,
            self._closed,
        )

    def getKind(self):
        """Returns the kind of shape defined"""
        if self.center is None:
            return "rect"
        elif numpy.isnan(self.startAngle):
            return "point"
        elif self.isClosed():
            if self.weight <= 0 or self.weight * 0.5 >= self.radius:
                return "circle"
            else:
                return "donut"
        else:
            if self.weight * 0.5 < self.radius:
                return "arc"
            else:
                return "camembert"

    def isClosed(self):
        """Returns True if the geometry is a circle like"""
        if self._closed is not None:
            return self._closed
        delta = numpy.abs(self.endAngle - self.startAngle)
        self._closed = numpy.isclose(delta, numpy.pi * 2)
        return self._closed

    def __str__(self):
        return str(
            (
                self.center,
                self.startPoint,
                self.endPoint,
                self.radius,
                self.weight,
                self.startAngle,
                self.endAngle,
                self._closed,
            )
        )


[docs] class ArcROI(HandleBasedROI, items.LineMixIn, InteractionModeMixIn): """A ROI identifying an arc of a circle with a width. This ROI provides - 3 handle to control the curvature - 1 handle to control the weight - 1 anchor to translate the shape. """ ICON = "add-shape-arc" NAME = "arc ROI" SHORT_NAME = "arc" """Metadata for this kind of ROI""" _plotShape = "line" """Plot shape which is used for the first interaction""" ThreePointMode = RoiInteractionMode( "3 points", "Provides 3 points to define the main radius circle" ) PolarMode = RoiInteractionMode( "Polar", "Provides anchors to edit the ROI in polar coords" ) # FIXME: MoveMode was designed cause there is too much anchors # FIXME: It would be good replace it by a dnd on the shape MoveMode = RoiInteractionMode( "Translation", "Provides anchors to only move the ROI" )
[docs] class Role(enum.Enum): """Identify a set of roles which can be used for now to reach some positions""" START = 0 """Location of the anchor at the start of the arc""" STOP = 1 """Location of the anchor at the stop of the arc""" MIDDLE = 2 """Location of the anchor at the middle of the arc""" CENTER = 3 """Location of the center of the circle"""
def __init__(self, parent=None): HandleBasedROI.__init__(self, parent=parent) items.LineMixIn.__init__(self) InteractionModeMixIn.__init__(self) self._geometry = _ArcGeometry.createEmpty() self._handleLabel = self.addLabelHandle() self._handleStart = self.addHandle() self._handleMid = self.addHandle() self._handleEnd = self.addHandle() self._handleWeight = self.addHandle() self._handleWeight._setConstraint(self._arcCurvatureMarkerConstraint) self._handleMove = self.addTranslateHandle() shape = items.Shape("polygon") shape.setPoints([[0, 0], [0, 0]]) shape.setColor(rgba(self.getColor())) shape.setFill(False) shape.setOverlay(True) shape.setLineStyle(self.getLineStyle()) shape.setLineWidth(self.getLineWidth()) self.__shape = shape self.addItem(shape) self._initInteractionMode(self.ThreePointMode) self._interactiveModeUpdated(self.ThreePointMode)
[docs] def availableInteractionModes(self): """Returns the list of available interaction modes :rtype: List[RoiInteractionMode] """ return [self.ThreePointMode, self.PolarMode, self.MoveMode]
def _interactiveModeUpdated(self, modeId): """Set the interaction mode. :param RoiInteractionMode modeId: """ if modeId is self.ThreePointMode: self._handleStart.setVisible(True) self._handleEnd.setVisible(True) self._handleWeight.setVisible(True) self._handleStart.setSymbol("s") self._handleMid.setSymbol("s") self._handleEnd.setSymbol("s") self._handleWeight.setSymbol("d") self._handleMove.setSymbol("+") elif modeId is self.PolarMode: self._handleStart.setVisible(True) self._handleEnd.setVisible(True) self._handleWeight.setVisible(True) self._handleStart.setSymbol("o") self._handleMid.setSymbol("o") self._handleEnd.setSymbol("o") self._handleWeight.setSymbol("d") self._handleMove.setSymbol("+") elif modeId is self.MoveMode: self._handleStart.setVisible(False) self._handleEnd.setVisible(False) self._handleWeight.setVisible(False) self._handleMid.setSymbol("+") self._handleMove.setSymbol("+") else: assert False if self._geometry.isClosed(): if modeId != self.MoveMode: self._handleStart.setSymbol("x") self._handleEnd.setSymbol("x") self._updateHandles() def _updated(self, event=None, checkVisibility=True): if event == items.ItemChangedType.VISIBLE: self._updateItemProperty(event, self, self.__shape) super()._updated(event, checkVisibility) def _updatedStyle(self, event, style): super()._updatedStyle(event, style) self.__shape.setColor(style.getColor()) self.__shape.setLineStyle(style.getLineStyle()) self.__shape.setLineWidth(style.getLineWidth())
[docs] def setFirstShapePoints(self, points): """Initialize the ROI using the points from the first interaction. This interaction is constrained by the plot API and only supports few shapes. """ # The first shape is a line point0 = points[0] point1 = points[1] # Compute a non collinear point for the curvature center = (point1 + point0) * 0.5 normal = point1 - center normal = numpy.array((normal[1], -normal[0])) defaultCurvature = numpy.pi / 5.0 weightCoef = 0.20 mid = center - normal * defaultCurvature distance = numpy.linalg.norm(point0 - point1) weight = distance * weightCoef geometry = self._createGeometryFromControlPoints(point0, mid, point1, weight) self._geometry = geometry self._updateHandles()
def _updateText(self, text): self._handleLabel.setText(text) def _updateMidHandle(self): """Keep the same geometry, but update the location of the control points. So calling this function do not trigger sigRegionChanged. """ geometry = self._geometry if geometry.isClosed(): start = numpy.array(self._handleStart.getPosition()) midPos = geometry.center + geometry.center - start else: if geometry.center is None: midPos = geometry.startPoint * 0.5 + geometry.endPoint * 0.5 else: midAngle = geometry.startAngle * 0.5 + geometry.endAngle * 0.5 vector = numpy.array([numpy.cos(midAngle), numpy.sin(midAngle)]) midPos = geometry.center + geometry.radius * vector with utils.blockSignals(self._handleMid): self._handleMid.setPosition(*midPos) def _updateWeightHandle(self): geometry = self._geometry if geometry.center is None: # rectangle center = (geometry.startPoint + geometry.endPoint) * 0.5 normal = geometry.endPoint - geometry.startPoint normal = numpy.array((normal[1], -normal[0])) distance = numpy.linalg.norm(normal) if distance != 0: normal = normal / distance weightPos = center + normal * geometry.weight * 0.5 else: if geometry.isClosed(): midAngle = geometry.startAngle + numpy.pi * 0.5 elif geometry.center is not None: midAngle = (geometry.startAngle + geometry.endAngle) * 0.5 vector = numpy.array([numpy.cos(midAngle), numpy.sin(midAngle)]) weightPos = ( geometry.center + (geometry.radius + geometry.weight * 0.5) * vector ) with utils.blockSignals(self._handleWeight): self._handleWeight.setPosition(*weightPos) def _getWeightFromHandle(self, weightPos): geometry = self._geometry if geometry.center is None: # rectangle center = (geometry.startPoint + geometry.endPoint) * 0.5 return numpy.linalg.norm(center - weightPos) * 2 else: distance = numpy.linalg.norm(geometry.center - weightPos) return abs(distance - geometry.radius) * 2 def _updateHandles(self): geometry = self._geometry with utils.blockSignals(self._handleStart): self._handleStart.setPosition(*geometry.startPoint) with utils.blockSignals(self._handleEnd): self._handleEnd.setPosition(*geometry.endPoint) self._updateMidHandle() self._updateWeightHandle() self._updateShape() def _updateCurvature( self, start, mid, end, updateCurveHandles, checkClosed=False, updateStart=False ): """Update the curvature using 3 control points in the curve :param bool updateCurveHandles: If False curve handles are already at the right location """ if checkClosed: closed = self._isCloseInPixel(start, end) else: closed = self._geometry.isClosed() if closed: if updateStart: start = end else: end = start if updateCurveHandles: with utils.blockSignals(self._handleStart): self._handleStart.setPosition(*start) with utils.blockSignals(self._handleMid): self._handleMid.setPosition(*mid) with utils.blockSignals(self._handleEnd): self._handleEnd.setPosition(*end) weight = self._geometry.weight geometry = self._createGeometryFromControlPoints( start, mid, end, weight, closed=closed ) self._geometry = geometry self._updateWeightHandle() self._updateShape() def _updateCloseInAngle(self, geometry, updateStart): azim = numpy.abs(geometry.endAngle - geometry.startAngle) if numpy.pi < azim < 3 * numpy.pi: closed = self._isCloseInPixel(geometry.startPoint, geometry.endPoint) geometry._closed = closed if closed: sign = 1 if geometry.startAngle < geometry.endAngle else -1 if updateStart: geometry.startPoint = geometry.endPoint geometry.startAngle = geometry.endAngle - sign * 2 * numpy.pi else: geometry.endPoint = geometry.startPoint geometry.endAngle = geometry.startAngle + sign * 2 * numpy.pi
[docs] def handleDragUpdated(self, handle, origin, previous, current): modeId = self.getInteractionMode() if handle is self._handleStart: if modeId is self.ThreePointMode: mid = numpy.array(self._handleMid.getPosition()) end = numpy.array(self._handleEnd.getPosition()) self._updateCurvature( current, mid, end, checkClosed=True, updateStart=True, updateCurveHandles=False, ) elif modeId is self.PolarMode: v = current - self._geometry.center startAngle = numpy.angle(complex(v[0], v[1])) geometry = self._geometry.withStartAngle(startAngle) self._updateCloseInAngle(geometry, updateStart=True) self._geometry = geometry self._updateHandles() elif handle is self._handleMid: if modeId is self.ThreePointMode: if self._geometry.isClosed(): radius = numpy.linalg.norm(self._geometry.center - current) self._geometry = self._geometry.withRadius(radius) self._updateHandles() else: start = numpy.array(self._handleStart.getPosition()) end = numpy.array(self._handleEnd.getPosition()) self._updateCurvature(start, current, end, updateCurveHandles=False) elif modeId is self.PolarMode: radius = numpy.linalg.norm(self._geometry.center - current) self._geometry = self._geometry.withRadius(radius) self._updateHandles() elif modeId is self.MoveMode: delta = current - previous self.translate(*delta) elif handle is self._handleEnd: if modeId is self.ThreePointMode: start = numpy.array(self._handleStart.getPosition()) mid = numpy.array(self._handleMid.getPosition()) self._updateCurvature( start, mid, current, checkClosed=True, updateStart=False, updateCurveHandles=False, ) elif modeId is self.PolarMode: v = current - self._geometry.center endAngle = numpy.angle(complex(v[0], v[1])) geometry = self._geometry.withEndAngle(endAngle) self._updateCloseInAngle(geometry, updateStart=False) self._geometry = geometry self._updateHandles() elif handle is self._handleWeight: weight = self._getWeightFromHandle(current) self._geometry = self._geometry.withWeight(weight) self._updateShape() elif handle is self._handleMove: delta = current - previous self.translate(*delta)
def _isCloseInPixel(self, point1, point2): manager = self.parent() if manager is None: return False plot = manager.parent() if plot is None: return False point1 = plot.dataToPixel(*point1) if point1 is None: return False point2 = plot.dataToPixel(*point2) if point2 is None: return False return abs(point1[0] - point2[0]) + abs(point1[1] - point2[1]) < 15 def _normalizeGeometry(self): """Keep the same phisical geometry, but with normalized parameters.""" geometry = self._geometry if geometry.weight * 0.5 >= geometry.radius: radius = (geometry.weight * 0.5 + geometry.radius) * 0.5 geometry = geometry.withRadius(radius) geometry = geometry.withWeight(radius * 2) self._geometry = geometry return True return False
[docs] def handleDragFinished(self, handle, origin, current): modeId = self.getInteractionMode() if handle in [self._handleStart, self._handleMid, self._handleEnd]: if modeId is self.ThreePointMode: self._normalizeGeometry() self._updateHandles() if self._geometry.isClosed(): if modeId is self.MoveMode: self._handleStart.setSymbol("") self._handleEnd.setSymbol("") else: self._handleStart.setSymbol("x") self._handleEnd.setSymbol("x") else: if modeId is self.ThreePointMode: self._handleStart.setSymbol("s") self._handleEnd.setSymbol("s") elif modeId is self.PolarMode: self._handleStart.setSymbol("o") self._handleEnd.setSymbol("o") if modeId is self.MoveMode: self._handleStart.setSymbol("") self._handleEnd.setSymbol("")
def _createGeometryFromControlPoints(self, start, mid, end, weight, closed=None): """Returns the geometry of the object""" if closed or (closed is None and numpy.allclose(start, end)): # Special arc: It's a closed circle center = (start + mid) * 0.5 radius = numpy.linalg.norm(start - center) v = start - center startAngle = numpy.angle(complex(v[0], v[1])) endAngle = startAngle + numpy.pi * 2.0 return _ArcGeometry.createCircle( center, start, end, radius, weight, startAngle, endAngle ) elif ( numpy.linalg.norm( numpy.cross(numpy.append(mid - start, 0), numpy.append(end - start, 0)) ) < 1e-5 ): # Degenerated arc, it's a rectangle return _ArcGeometry.createRect(start, end, weight) else: center, radius = self._circleEquation(start, mid, end) v = start - center startAngle = numpy.angle(complex(v[0], v[1])) v = mid - center midAngle = numpy.angle(complex(v[0], v[1])) v = end - center endAngle = numpy.angle(complex(v[0], v[1])) # Is it clockwise or anticlockwise relativeMid = (endAngle - midAngle + 2 * numpy.pi) % (2 * numpy.pi) relativeEnd = (endAngle - startAngle + 2 * numpy.pi) % (2 * numpy.pi) if relativeMid < relativeEnd: if endAngle < startAngle: endAngle += 2 * numpy.pi else: if endAngle > startAngle: endAngle -= 2 * numpy.pi return _ArcGeometry( center, start, end, radius, weight, startAngle, endAngle ) def _createShapeFromGeometry(self, geometry): kind = geometry.getKind() if kind == "rect": # It is not an arc # but we can display it as an intermediate shape normal = geometry.endPoint - geometry.startPoint normal = numpy.array((normal[1], -normal[0])) distance = numpy.linalg.norm(normal) if distance != 0: normal /= distance points = numpy.array( [ geometry.startPoint + normal * geometry.weight * 0.5, geometry.endPoint + normal * geometry.weight * 0.5, geometry.endPoint - normal * geometry.weight * 0.5, geometry.startPoint - normal * geometry.weight * 0.5, ] ) elif kind == "point": # It is not an arc # but we can display it as an intermediate shape # NOTE: At least 2 points are expected points = numpy.array([geometry.startPoint, geometry.startPoint]) elif kind == "circle": outerRadius = geometry.radius + geometry.weight * 0.5 angles = numpy.linspace(0, 2 * numpy.pi, num=50) # It's a circle points = [] numpy.append(angles, angles[-1]) for angle in angles: direction = numpy.array([numpy.cos(angle), numpy.sin(angle)]) points.append(geometry.center + direction * outerRadius) points = numpy.array(points) elif kind == "donut": innerRadius = geometry.radius - geometry.weight * 0.5 outerRadius = geometry.radius + geometry.weight * 0.5 angles = numpy.linspace(0, 2 * numpy.pi, num=50) # It's a donut points = [] # NOTE: NaN value allow to create 2 separated circle shapes # using a single plot item. It's a kind of cheat points.append(numpy.array([float("nan"), float("nan")])) for angle in angles: direction = numpy.array([numpy.cos(angle), numpy.sin(angle)]) points.insert(0, geometry.center + direction * innerRadius) points.append(geometry.center + direction * outerRadius) points.append(numpy.array([float("nan"), float("nan")])) points = numpy.array(points) else: innerRadius = geometry.radius - geometry.weight * 0.5 outerRadius = geometry.radius + geometry.weight * 0.5 sign = numpy.sign(geometry.endAngle - geometry.startAngle) delta = min(0.1, abs(geometry.startAngle - geometry.endAngle) / 100) * sign if geometry.startAngle == geometry.endAngle: # Degenerated, it's a line (single radius) angle = geometry.startAngle direction = numpy.array([numpy.cos(angle), numpy.sin(angle)]) points = [] points.append(geometry.center + direction * innerRadius) points.append(geometry.center + direction * outerRadius) return numpy.array(points) angles = numpy.arange(geometry.startAngle, geometry.endAngle, delta) if angles[-1] != geometry.endAngle: angles = numpy.append(angles, geometry.endAngle) if kind == "camembert": # It's a part of camembert points = [] points.append(geometry.center) points.append(geometry.startPoint) for angle in angles: direction = numpy.array([numpy.cos(angle), numpy.sin(angle)]) points.append(geometry.center + direction * outerRadius) points.append(geometry.endPoint) points.append(geometry.center) elif kind == "arc": # It's a part of donut points = [] points.append(geometry.startPoint) for angle in angles: direction = numpy.array([numpy.cos(angle), numpy.sin(angle)]) points.insert(0, geometry.center + direction * innerRadius) points.append(geometry.center + direction * outerRadius) points.insert(0, geometry.endPoint) points.append(geometry.endPoint) else: assert False points = numpy.array(points) return points def _updateShape(self): geometry = self._geometry points = self._createShapeFromGeometry(geometry) self.__shape.setPoints(points) index = numpy.nanargmin(points[:, 1]) pos = points[index] with utils.blockSignals(self._handleLabel): self._handleLabel.setPosition(pos[0], pos[1]) if geometry.center is None: movePos = geometry.startPoint * 0.34 + geometry.endPoint * 0.66 else: movePos = geometry.center with utils.blockSignals(self._handleMove): self._handleMove.setPosition(*movePos) self.sigRegionChanged.emit()
[docs] def getGeometry(self): """Returns a tuple containing the geometry of this ROI It is a symmetric function of :meth:`setGeometry`. If `startAngle` is smaller than `endAngle` the rotation is clockwise, else the rotation is anticlockwise. :rtype: Tuple[numpy.ndarray,float,float,float,float] :raise ValueError: In case the ROI can't be represented as section of a circle """ geometry = self._geometry if geometry.center is None: raise ValueError("This ROI can't be represented as a section of circle") return ( geometry.center, self.getInnerRadius(), self.getOuterRadius(), geometry.startAngle, geometry.endAngle, )
[docs] def getPosition(self, role: Role = Role.CENTER) -> tuple[float, float]: """Returns a position by it's role. By default returns the center of the circle of the arc ROI. """ if role == self.Role.START: return self._handleStart.getPosition() if role == self.Role.STOP: return self._handleEnd.getPosition() if role == self.Role.MIDDLE: return self._handleMid.getPosition() if role == self.Role.CENTER: p = self.getCenter() return p[0], p[1] raise ValueError(f"{role} is not supported")
[docs] def isClosed(self): """Returns true if the arc is a closed shape, like a circle or a donut. :rtype: bool """ return self._geometry.isClosed()
[docs] def getCenter(self): """Returns the center of the circle used to draw arcs of this ROI. This center is usually outside the the shape itself. :rtype: numpy.ndarray """ return self._geometry.center
[docs] def getStartAngle(self): """Returns the angle of the start of the section of this ROI (in radian). If `startAngle` is smaller than `endAngle` the rotation is clockwise, else the rotation is anticlockwise. :rtype: float """ return self._geometry.startAngle
[docs] def getEndAngle(self): """Returns the angle of the end of the section of this ROI (in radian). If `startAngle` is smaller than `endAngle` the rotation is clockwise, else the rotation is anticlockwise. :rtype: float """ return self._geometry.endAngle
[docs] def getInnerRadius(self): """Returns the radius of the smaller arc used to draw this ROI. :rtype: float """ geometry = self._geometry radius = geometry.radius - geometry.weight * 0.5 if radius < 0: radius = 0 return radius
[docs] def getOuterRadius(self): """Returns the radius of the bigger arc used to draw this ROI. :rtype: float """ geometry = self._geometry radius = geometry.radius + geometry.weight * 0.5 return radius
[docs] def setGeometry(self, center, innerRadius, outerRadius, startAngle, endAngle): """ Set the geometry of this arc. :param numpy.ndarray center: Center of the circle. :param float innerRadius: Radius of the smaller arc of the section. :param float outerRadius: Weight of the bigger arc of the section. It have to be bigger than `innerRadius` :param float startAngle: Location of the start of the section (in radian) :param float endAngle: Location of the end of the section (in radian). If `startAngle` is smaller than `endAngle` the rotation is clockwise, else the rotation is anticlockwise. """ if innerRadius > outerRadius: logger.error("inner radius larger than outer radius") innerRadius, outerRadius = outerRadius, innerRadius center = numpy.array(center) radius = (innerRadius + outerRadius) * 0.5 weight = outerRadius - innerRadius vector = numpy.array([numpy.cos(startAngle), numpy.sin(startAngle)]) startPoint = center + vector * radius vector = numpy.array([numpy.cos(endAngle), numpy.sin(endAngle)]) endPoint = center + vector * radius geometry = _ArcGeometry( center, startPoint, endPoint, radius, weight, startAngle, endAngle, closed=None, ) self._geometry = geometry self._updateHandles()
[docs] @docstring(HandleBasedROI) def contains(self, position: ArrayLike) -> Union[bool, numpy.ndarray]: positions, is_single = self._normalize_positions_shape(position) # geometry parameters (center is (x, y)) center = numpy.array(self.getCenter()) inner_radius = self.getInnerRadius() outer_radius = self.getOuterRadius() start_angle = self.getStartAngle() end_angle = self.getEndAngle() # Relative vectors: (x - cx, y - cy) rel = positions - center # shape (N, 2), rel[:,0]=dx, rel[:,1]=dy # Distances distances = numpy.hypot(rel[:, 0], rel[:, 1]) # sqrt(dx^2 + dy^2) # Distance mask in_distance = (distances >= inner_radius) & (distances <= outer_radius) if not numpy.any(in_distance): return numpy.zeros(len(positions), dtype=bool) # Compute angles (arctan2(y, x) => arctan2(dy, dx)) angles = numpy.arctan2(rel[:, 1], rel[:, 0]) # in range [-pi, pi] # Normalize start_angle to [-pi, pi] with positive azimuth range azim_range = end_angle - start_angle if azim_range < 0: # make azim_range positive and swap start/end conceptually start_angle, end_angle = end_angle, start_angle azim_range = -azim_range start_angle = numpy.mod(start_angle + numpy.pi, 2 * numpy.pi) - numpy.pi # Bring angles into the same branch as start_angle: add 2*pi where needed angles[angles < start_angle] += 2 * numpy.pi # Angle mask in_angle = (angles >= start_angle) & (angles <= start_angle + azim_range) is_inside = in_distance & in_angle return is_inside[0] if is_single else is_inside
def translate(self, x, y): self._geometry = self._geometry.translated(x, y) self._updateHandles() def _arcCurvatureMarkerConstraint(self, x, y): """Curvature marker remains on perpendicular bisector""" geometry = self._geometry if geometry.center is None: center = (geometry.startPoint + geometry.endPoint) * 0.5 vector = geometry.startPoint - geometry.endPoint vector = numpy.array((vector[1], -vector[0])) vdist = numpy.linalg.norm(vector) if vdist != 0: normal = numpy.array((vector[1], -vector[0])) / vdist else: normal = numpy.array((0, 0)) else: if geometry.isClosed(): midAngle = geometry.startAngle + numpy.pi * 0.5 else: midAngle = (geometry.startAngle + geometry.endAngle) * 0.5 normal = numpy.array([numpy.cos(midAngle), numpy.sin(midAngle)]) center = geometry.center dist = numpy.dot(normal, (numpy.array((x, y)) - center)) dist = numpy.clip(dist, geometry.radius, geometry.radius * 2) x, y = center + dist * normal return x, y @staticmethod def _circleEquation(pt1, pt2, pt3): """Circle equation from 3 (x, y) points :return: Position of the center of the circle and the radius :rtype: Tuple[Tuple[float,float],float] """ x, y, z = complex(*pt1), complex(*pt2), complex(*pt3) w = z - x w /= y - x c = (x - y) * (w - abs(w) ** 2) / 2j / w.imag - x return numpy.array((-c.real, -c.imag)), abs(c + x) def __str__(self): try: center, innerRadius, outerRadius, startAngle, endAngle = self.getGeometry() params = ( center[0], center[1], innerRadius, outerRadius, startAngle, endAngle, ) params = "center: %f %f; radius: %f %f; angles: %f %f" % params except ValueError: params = "invalid" return f"{self.__class__.__name__}({params})"